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Channel: Answers for "adjusting volume for audio listener"
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Answer by Jessy

Only values between zero and one do anything. You can't boost volume levels.

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Answer by Joshua

Like Jessy said, only values between zero and one work. So replace the last line of code you have by:AudioListener.volume = hSliderValue/10; } and everything should work.

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Answer by jchart7

I just created another Audio Source and called it MasterVolume, then i linked its values to the Audio Listener. Then use your slider to control the MasterVolume. using UnityEngine; using...

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